The Game : Versions : Skills : Packaging : Screenshots
Lemmings was first released for the Amiga in February 1991 and enjoyed incredible success. Subsequently, it was released for the Atari ST one month later and the MS-DOS version made its debut in May 1991.
The game's stunning commercial success caused it to be released on over 20 different computer & console platforms throughout the following decade.
Gameplay
The aim of the Lemmings game is to save as many lemmings as possible in each of the increasingly difficult 120 levels (MS-DOS version). In each level, a number of lemmings fall out of a trapdoor and onto a landscape. Lemmings will continue walking in a single direction until they hit something, a journey that can often take them to their doom.
By assigning tasks to various lemmings, such as bridge-builder, digger, climber and others (see Skills page for more information), the player must guide a particular number of lemmings to one or more exit points in order to progress to the level. The player is allocated a finite number of each skill at the start of each level.
The allocation of limited resources in more and more hazardous landsdcapes allows the game to become increasingly difficult in the higher levels.
Platforms
The Lemmings game has been released for the following platforms. The second column lists the date of release as accurately as can be determined after so many years. The developer of each version is listed in the third column.
|
Amiga |
|
February 1991 |
|
DMA Design |
Atari ST |
|
March 1991 |
|
DMA Design |
MS-DOS |
|
May 1991 |
|
DMA Design |
Macintosh |
|
October 1992 |
|
Presage |
Super Nintendo |
|
1992 |
|
Sunsoft |
Sega Genesis |
|
1992 |
|
Sunsoft |
Sega Master System |
|
1992 |
|
Probe Software |
Nintendo Entertainment System |
|
1992 |
|
Sunsoft/Ocean |
Sega Mega Drive |
|
1992-1994 |
|
Sunsoft |
Philips CDi |
|
no earlier than 1992 |
|
DMA Design |
Amiga CDTV |
|
no earlier than 1992 |
|
DMA Design |
Sinclair Spectrum 48k |
|
no earlier than 1992 |
|
DMA Design |
Sinclair Spectrum 128k |
|
no earlier than 1992 |
|
DMA Design |
ZX Spectrum |
|
no earlier than 1992 |
|
DMA Design |
Acorn Archimedes |
|
no earlier than 1992 |
|
DMA Design |
SAM Coupe |
|
no earlier than 1992 |
|
DMA Design |
Amstrad 464 |
|
no earlier than 1992 |
|
DMA Design |
3D0 |
|
no earlier than 1992 |
|
Unknown |
Nintendo Game Boy |
|
1992-1994 |
|
Ocean |
Atari Lynx |
|
1993-1994 |
|
Unknown |
Sega Game Gear |
|
1993-1994 |
|
Unknown |
Commodore 64 |
|
1994 |
|
DMA Design |
OS/2 |
|
1995 |
|
Focus Studios |
Windows 95 |
|
1996 |
|
Visual Sciences |
Sony PlayStation (PS1) |
|
1998 |
|
Psygnosis |
Game Boy Color |
|
2000 |
|
Talonsoft |
|